He also appears in Adventure Mode: World of Light. The Master Hands being destroyed by Dharkon. Additionally, some characters have company fighting both of the Hands: Mewtwo fights along with Pikachu, Chrom along with Robin, Pit along with Dark Pit, Diddy Kong along with Donkey Kong, Ryu along with Ken, Incineroar along with Greninja and Byleth along with Marth, Roy, Ike, Robin and Corrin thus far, Ice Climbers, Meta Knight, Banjo & Kazooie, Sephiroth, Pyra/ Mythra and Sora fight them alone. Rool, Min Min (who fight Galleom), Jigglypuff, Bayonetta, Terry, Steve and Kazuya (who don't fight any boss). The characters that don't fight him are Mario, Captain Falcon (who fight Giga Bowser), Link, Zelda, Young Link, Toon Link (who fight Ganon), Yoshi, Bowser, Marth, Duck Hunt, Piranha Plant, Hero (who fight Rathalos), Kirby, Rosalina & Luma, Inkling (who fight Marx), Luigi, Pac-Man, Simon, Richter (who fight Dracula), Falco, Ken (who fight only Crazy Hand), Snake, R.O.B., Wolf, Mega Man, Dark Pit, King K. Once again, both have separate health bars. Master Hand returns as the final boss of several characters' Classic Mode routes, sometimes, along with Crazy Hand. Whatever happens to Master Hand afterwards is never revealed. Master Hand too attempts to strike Tabuu but is beaten with little effort, collapsing once again into the ground and lying motionless in defeat. Master Hand subsequently falls into the ground, bleeding from where he was enchained. Ganondorf defiantly attempts to attack Tabuu but is easily knocked back, though his fall breaks the chains of light that Tabuu used to control Master Hand with, thus freeing him. Tabuu had enslaved Master Hand using chains of light knowing that he could control and use him for recruiting fighters to aid him in his goals. When Master Hand reveals himself, however, Ganondorf sees that he has actually been under the control of a powerful being called Tabuu. However, when all of the characters arrive in Subspace, Ganondorf reports to Master Hand after betraying Bowser. Soon after a Subspace Bomb is used on King Dedede's castle, Ganondorf receives new orders from Master Hand via a video screen. Master Hand also appears in The Subspace Emissary, as the one giving orders to Ganondorf, Bowser and Wario. Master Hand released from his bonds during the Subspace Emissary. Master Hand is usually fought on Final Destination, although in Ultimate, Donkey Kong's Classic Mode instead uses the Ω form of New Donk City Hall, Joker's Classic Mode uses the Ω form of Mementos, and Sephiroth's Classic Mode uses the Ω form of Northern Cave. Elsewhere and in other games, he is only playable via a glitch in Super Smash Bros. Master Hand is playable in Ultimate in a special event battle found in World of Light. This link between the two has yet to be elaborated upon in the Smash universe. In Super Smash Bros 4, Master Hand is shown to have some connection to Master Core, with the "Swarm" that Master Core comprises appearing from within Master Hand after he has taken enough damage. His trophy info in Brawl implies that he does not use his full power against the fighters, and merely toys with them for his own enjoyment which is further implied in the World of Light mode where in his playable appearance he has more stamina and his attacks being far more powerful than the power of his attacks as a boss. universe, and in Brawl as the master of the World of Trophies. However, he is known as the creator of the Super Smash Bros. ![]() Master Hand's left hand counterpart, Crazy Hand, was introduced in Melee.ĭespite appearing in all five games of the series, considerable mystery surrounds the character, due to a lack of sufficient official explanations. The player must bring his HP down to zero to defeat him. Due to his role as a boss, Master Hand is often unplayable barring hacks, though a glitch that allows the player to play as him exists in Super Smash Bros. He also plays a large role in Adventure Mode: The Subspace Emissary and Adventure Mode: World of Light. 4, and some fighters' paths in Super Smash Bros. He appears at Final Destination as the final boss of the 1P Game in Super Smash Bros. Master Hand ( マスターハンド, Master Hand) is a hand-like entity who acts as the main recurring boss in the Super Smash Bros. Render of Master Hand in Super Smash Bros. For the tournament series, see Tournament:MasterHand.
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